What I do
PREVIOUSLY A LEVEL DESIGNER
A while ago (from 2012 to 2017), I was making maps using Valve Hammer Editor for Source Engine (Half-Life mods like Counter-Strike). Some maps have been never published, but some remains on GameBanana (links below).
I am currently working on a lot of game projects. This included AI work on Unity Engine, but then it became really focused on Unity projects as I made a game available on mobile store. I am still anyway waiting/working for Source 2 as this is my favorite engine.
I created some scripts on the Garry’s Mod game, a game which is using Source engine. Some scripts are available for free on the Steam Workshop, some others are available on a paid store. This was a huge part in my life – this launched my career (money + experience).
I always wanted people to learn by providing them tools to do that. I created a course 5 years ago to learn GLua (Garry’s Mod Lua code) for French people. This course considers you start from zero, as you will see explanations about variables, loops, functions, timers, but also more advanced concepts as events, UI and data saving (‘custom json’ syntax + SQLite).
What I like
Created a game with friends 6 years ago for school – also using it for some tasks related to Tensorflow for AI or related to RiscV for compiler (lexer/parser/interpretor).
Made some quick websites to automate some operations (mailing / auth system). This is a language I’d love to learn more, but there are so many tools, so many frameworks like Laravel which have too much potential I have not explored entirely yet.
This is my favorite programming language as I use it when working for Unity. I love the way the language is working and how powerful it is. I plan to use it even more with the work I want to do for Source Engine 2.
Also loving this one (with C#) as I made a looot of projects in Java. They were the basics when I did not know anything about OOP. I sometimes have to use it for Android Studio projects, or for a few Swing apps.
What I know
I need and I love to use SQL for every database project – some projects I make are in PHP where I use MySQL and some others are GLua productions where I need to deal with SQLite.
C(++) language is really cool to use, as this is by far the most powerful language. I’d have to admit that for some tasks it is so optimized to manage everything with C, even if this is not my favourite one. I also used Qt to make some projects using C++.
A lot of my products are made using this language.
I made like 15 hours of MongoDB. I know the basis.
More than 3,000 sales
Currently a curator to verify script submissions at gmodstore.com/
More than 1,000 tickets managed
Thanks for being there 🙂